AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Colombia - Q3 2022
Explore the performance of the top 5 entertainment mascot games on iOS in Colombia during Q3 2022, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 entertainment mascot games on iOS in Colombia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance, based on data from Sensor Tower.
Minion Rush: Running game from Gameloft witnessed fluctuating weekly downloads, starting at 2.3K in late June and peaking at 3.2K in early July before gradually declining to about 1.6K by the end of September. The game's weekly revenue saw an upward trend mid-quarter, reaching around $48 in the week of July 18, but settled around the $20-$30 range towards the end of the quarter. Weekly active users started at 6.2K and peaked at 7.7K in early July, with a slight decline to approximately 6.1K by the end of September.
Crash Bandicoot: On the Run! by King had stable weekly downloads, hovering around 1.5K in early July and gradually decreasing to about 1.2K by late September. The game's weekly revenue was relatively consistent, peaking at $50 in mid-August and maintaining around $30-$40 for most of the quarter. Weekly active users remained steady, starting at approximately 12.4K and ending the quarter at around 10.7K.
Sonic Dash: Fun Endless Runner from SEGA experienced a decline in weekly downloads, beginning at 886 in late June and dropping to 231 by the end of September. The game's weekly revenue peaked at $94 in mid-July and then averaged around $40 for the rest of the quarter. Active users started at 14.4K and saw a gradual decline to 11.5K by late September.
Sonic Forces PvP Racing Battle, also from SEGA, had a notable decrease in weekly downloads, from 702 in late June to a mere 11 by the end of September. The weekly revenue showed a peak of $145 in late June and stabilized around $80-$100 for most of the quarter. Weekly active users started at 3.8K and declined to approximately 1.9K by the end of September.
Sonic Dash 2: Sonic Boom, another title from SEGA, had the lowest weekly downloads among the top 5, starting at 287 in late June and dropping to 46 by the end of September. The game's weekly revenue peaked at $42 in mid-July but averaged around $20 towards the end of the quarter. Active users started at 1.2K and saw a steady decline to 394 by the end of September.
For more detailed insights and data, visit Sensor Tower.